Patch Notes · May 27, 2026 · v5.1

Season 5.1: Combat Rework

A major Season 5.1 combat rework reshapes the rock-paper-scissors core: Magic now decisively beats Dodge for full damage plus a guaranteed special effect, and elemental advantage jumps to +15 magic damage. To keep things balanced, every species' base magic damage has been retuned downward.

Balance changes

Combat System Rework

  • ● Magic vs Dodge: now a decisive win (was a tie with 50% damage)
  • ● Magic attack: always applies special effects against Dodge (was 50% chance)
  • ● Element advantage: +4 → +15 magic damage bonus
  • ● Rock-Paper-Scissors remains: Attack beats Recover, Recover beats Attack, Dodge beats Attack, Magic beats Dodge

Bireon

  • ▼ Sky Talons (Magic): 11 → 9 dmg

Aqua

  • ▼ Water Lash (Magic): 14 → 12 dmg

Zaricat

  • ▼ Static Lock (Magic): 21 → 17 dmg

Hotpaw

  • ▼ Flame Burst (Magic): 26 → 21 dmg

Yeti

  • ▼ Snowball (Magic): 17 → 14 dmg

Toro

  • ▼ Wild Charge (Magic): 25 → 20 dmg

Kobu

  • ▼ Savage Bite (Magic): 20 → 16 dmg

Pinky

  • ▼ Healing Touch (Magic): 20 → 16 dmg

Pefareon

  • ▼ Blood Drain (Magic): 15 → 12 dmg

Talion

  • ▼ Immolate (Magic): 24 → 20 dmg

Suimon

  • ▼ Suiwave (Magic): 32 → 26 dmg

Voltaryx

  • ▼ Thunder Strike (Magic): 19 → 16 dmg

Drago

  • ▼ Inferno Breath (Magic): 27 → 22 dmg

Fernail

  • ▼ Shell Slam (Magic): 15 → 12 dmg

Sumiya

  • ▼ Pink Hex (Magic): 22 → 18 dmg

Trixon

  • ▼ Hydro Storm (Magic): 20 → 16 dmg

Pikoto

  • ▼ Rage Cluck (Magic): 13 → 11 dmg

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