PVP Balance Pass — Levels 5 & 10
All 19 species received comprehensive base stat adjustments to improve competitive balance at levels 5 and 10. HP, damage, exploit bonuses, and special effect values were recalibrated across the full roster.
Balance changes
Bireon (Nature / Common)
- ▲ Base HP: 55 → 60
- ▲ Attack damage: 11 → 14, exploit_dot bonus: 12 → 20
- ▲ Magic (Sky Talons) DoT tick: 16 → 22
Aqua (Water / Rare)
- ▲ Base HP: 44 → 58
- ▲ exploit_stun bonus: 10 → 16
- ▲ Recover: 19 → 22
- ▲ Magic (Water Lash) damage: 6 → 11
Zaricat (Thunder / Rare)
- ▲ Base HP: 53 → 62
- ▲ Attack damage: 12 → 17, exploit_wound bonus: 12 → 18
- ▲ Magic (Static Lock) damage: 12 → 21
Hotpaw (Fire / Rare)
- ▲ Base HP: 57 → 65
- ▲ exploit_dot bonus: 8 → 20
- ▼ Recover: 22 → 19
- ▲ Magic (Flame Burst) DoT tick: 10 → 24
Yeti (Water / Epic)
- ▲ Base HP: 47 → 60
- ▲ Attack damage: 7 → 13, attack shield: 8 → 10
- ▲ Recover: 22 → 26
- ▲ Magic (Snowball) damage: 14 → 15, magic shield: 10 → 19
Toro (Thunder / Legendary)
- ▲ Base HP: 65 → 75
- ▲ Attack damage: 12 → 21, execute bonus: 14 → 20
- ▲ Recover: 19 → 22
- ▲ Magic (Wild Charge) damage: 13 → 19, execute threshold: 33 → 44
Kobu (Nature / Common)
- ▲ exploit_dot bonus: 10 → 20
- ▲ Magic (Savage Bite) damage: 8 → 10, DoT tick: 18 → 24
Pinky (Water / Epic)
- ▲ Base HP: 52 → 62
- ▲ Attack damage: 11 → 13, attack shield: 8 → 10
- ▼ Recover: 30 → 26
- ● Magic (Healing Touch) damage: 11 → 14, heal 9 → 5, magic shield: 9 → 21
Pefareon (Nature / Common)
- ▲ Base HP: 39 → 57
- ▲ Attack damage: 11 → 14, attack shield: 7 → 12
- ▲ Recover: 22 → 25
- ▲ Magic (Blood Drain) damage: 6 → 13, magic shield: 16 → 22
Talion (Fire / Common)
- ▼ Base HP: 75 → 70
- ▲ Attack damage: 21 → 23, execute bonus: 12 → 17
- ▲ Magic (Immolate) execute threshold: 37 → 44
Suimon (Water / Epic)
- ▲ Base HP: 60 → 67
- ▲ Attack damage: 13 → 18, exploit_wound bonus: 14 → 21
- ▲ Magic (Suiwave) damage: 16 → 24
Voltaryx (Thunder / Legendary)
- ▲ Base HP: 43 → 61
- ▲ Attack damage: 7 → 10, exploit_stun bonus: 10 → 16
- ▲ Recover: 19 → 22
- ▲ Magic (Thunder Strike) damage: 8 → 13
Drago (Fire / Epic)
- ▲ Base HP: 58 → 65
- ▲ Attack damage: 10 → 14, exploit_dot bonus: 8 → 20
- ▼ Recover: 22 → 19
- ▲ Magic (Inferno Breath) DoT tick: 14 → 24
Fernail (Water / Rare)
- ▲ Base HP: 46 → 61
- ▲ Attack damage: 7 → 13, attack shield: 8 → 10
- ▲ Recover: 22 → 26
- ▲ Magic (Shell Slam) damage: 6 → 14, magic shield: 12 → 18
- ▲ Dodge shield: 10 → 13
Sumiya (Nature / Common)
- ▲ Base HP: 61 → 68
- ▲ Attack damage: 13 → 20, exploit_wound bonus: 12 → 20
- ▲ Magic (Pink Hex) damage: 9 → 20
Trixon (Water / Epic)
- ▲ Base HP: 45 → 55
- ▲ Attack damage: 8 → 11, exploit_stun bonus: 10 → 15
- ▲ Recover: 19 → 25
- ▲ Magic (Hydro Storm) damage: 8 → 15
Pikoto (Nature / Common)
- ▲ Base HP: 50 → 58
- ▲ exploit_dot bonus: 12 → 20
- ▲ Magic (Rage Cluck) damage: 6 → 9, DoT tick: 16 → 24
Ray (Nature / Rare)
- ▲ Base HP: 55 → 62
- ▲ Attack damage: 12 → 15, exploit_dot bonus: 10 → 18
- ▲ Magic (Bramble Bite) damage: 9 → 14, DoT tick: 13 → 22
Gorly (Nature / Rare)
- ▲ Base HP: 55 → 60
- ▲ Attack shield: 9 → 10
- ▲ Recover: 20 → 26
- ▲ Magic (Food Coma) damage: 12 → 14, magic shield: 10 → 18
- ▲ Dodge shield: 9 → 12