Build Your Deck — The Card Shop and Daily Shards Are Live
Every campaign win now pays Soul Shards, and there is finally somewhere to spend them. Pick one card per move, keep two heals a fight, and stack a bleed instead of wasting it.
Your Suikamon now plays the four cards you chose for it, not the four everyone else plays. Pick one card per move, buy the rest with Soul Shards, and earn those shards from every campaign win rather than from a handful of soul nodes.
Every win pays now
Soul Shards used to come from soul nodes only. A full run of the campaign earned about 95 shards — barely one full Rare loadout, for a whole squad. Now every campaign win pays, on a daily track:
- Wins 1-3 of a day — 2 shards each
- Wins 4-10 — 1 shard each
- Every win after that — still 1 shard, forever. It never stops paying
The track resets at midnight UTC and is per account, so rotating Suikamon does not restart it and cannot farm the good early rungs twice. Check where you are on the new Daily Rewards screen.
Spending them
Open any Suikamon's Cards screen. Commons cost 5 shards, Rares 20 and unlock at level 15. One tap buys and equips. Shards pool across your whole account, so a Suikamon you adopted yesterday can be kitted out from what the rest of your squad earned.
Two changes to how fights go
- You get two Recovers per battle instead of one. One was never a decision — recover beats everything, so the only question was which turn. Two makes the recover slot a real choice, and fights got slightly longer without getting drawier.
- The attack Bleed now DEEPENS a bleed instead of replacing it. Landing a second bleed used to be worth literally nothing. Open with a dodge Bleed, compound it with an attack Bleed, and if your Suikamon's magic detonates bleeds it cashes in the whole stack.

Nothing about the wheel changed: attack still beats magic, magic beats dodge, dodge beats attack, and copies still decide how big. What changed is which cards you bring to it.
Balance changes
⚔️ Every card battle
- ▲ Recover uses: 1 → 2
- ● Attack Bleed: replaces a running bleed → adds to it
💠 Soul Shards
- ● Campaign income: soul nodes only → every win, on a daily track
- ● Daily track: 2 shards through win 3, 1 through win 10, then 1 forever
- ● Rare card unlock: level 10 → level 15