Which Starter Should You Pick? All Six Free Suikamon
Six Common Suikamon are free starters. They play three different ways in a fight, bleed, wound or finish, so here is how each one fights and which suits the way you like to play.
Everyone starts Suikamon with one free Common, picked in seconds with no account. There are six to choose from, and they come in three pairs that fight the same way. None of them is a trap: every starter can finish the story campaign and climb in battles. The choice is about how you like to win.
Bleed: Bireon and Kobu
Magic leaves a bleed that keeps hurting for several turns, and attack hits harder against a target that is already bleeding. The rhythm is simple: magic first, then attack while the bleed runs. Pick one of these if you like a plan that pays off over a few rounds. Bireon is a kind songbird that makes flowers bloom; Kobu is a tiny forest spirit who watches over the woods.

Wound: Pefareon and Sumiya
Magic wounds the opponent and halves their healing for four turns, and attack hits harder while the wound lasts. This pair is the answer to rivals who recover their way out of trouble. Pefareon is a gentle vampire who only nibbles moonberries; Sumiya is a rabbit wizard with a handmade wand.
Finish: Talion and Pikoto
Both skills hit much harder once the opponent drops below half HP. Chip them down with attacks, then finish. If you want the most direct way to win a fight, start here. Talion is a mischievous fire fox, the only Fire starter; Pikoto is a grumpy farm bird obsessed with its muscles, and the sturdiest of the six.

After you pick
- Every starter evolves through six stages, each a new form, as you feed, clean, train and rest it
- Every 10 levels your Suikamon finds an egg, and Rare, Epic and Legendary Suikamon hatch from eggs: they are never sold
- Sign up any time to keep your pet and lift the free level cap